Java Basics Cheatsheet


When we consider a Java program, it can be defined as a collection of objects that communicate via invoking each other's methods. Let us now briefly look into what do class, object, methods, and instance variables mean.

  • Object − Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behavior such as wagging their tail, barking, eating. An object is an instance of a class.

  • Class − A class can be defined as a template/blueprint that describes the behavior/state that the object of its type supports.

  • Methods − A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.

  • Instance Variables − Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.

First Java Program

Let us look at a simple code that will print the words Hello World.

 

 

public class MyFirstJavaProgram {

   /* This is my first java program.
    * This will print 'Hello World' as the output
    */

   public static void main(String []args) {
      System.out.println("Hello World"); // prints Hello World
   }
}


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